10+0 • Rapid • Rated
Black time out • White is victorious
Caro-Kann Defense: Two Knights Attack
1. e4 c6 2. Nf3 d5 3. Nc3 dxe4 ... 21 moves
JUEGO PARA GANAR, EMPUJO, EMPUJO, Y SI ESO NO ES SUFICIENTE, INTENTO EMPUJAR UN POCO MÁS.
Member since 24 Jun 2021
Active
Time spent playing: 13 days 10 hours 37 minutes
Time featured on TV: 10 minutes