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[Event "Rated Antichess game"] [Site "https://lichess.org/a8Jlp6ww"] [Date "2017.12.22"] [White "mutdpro"] [Black "Pyromaniac115"] [Result "1-0"] [UTCDate "2017.12.22"] [UTCTime "04:44:27"] [WhiteElo "1636"] [BlackElo "1894"] [WhiteRatingDiff "+33"] [BlackRatingDiff "-21"] [WhiteTitle "GM"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?? { (0.15 → -1.56) Blunder. e3 was best. } (1. e3 b5) 1... b5?? { (-1.56 → 0.72) Blunder. e6 was best. } (1... e6 2. Ba3) 2. g3?! { (0.72 → -0.25) Inaccuracy. c4 was best. } (2. c4) 2... g5? { (-0.25 → 1.11) Mistake. c5 was best. } (2... c5 3. Nh3) 3. a4 bxa4 4. Rxa4 Na6?? { (0.69 → 3.16) Blunder. c5 was best. } (4... c5 5. Rxa7) 5. Rxa6 Bxa6 6. Ba3?? { (3.14 → 0.88) Blunder. Bh3 was best. } (6. Bh3 Bxe2) 6... Bxe2 7. Bxe7 Qxe7?? { (0.85 → 2.82) Blunder. Bxe7 was best. } (7... Bxe7 8. Nxe2 Qb8 9. Na3 Bxa3 10. b4 Qxb4 11. Qc1 Qxd2 12. Kxd2 Bxc1 13. Nxc1 Kf8 14. Na2) 8. Qxe2?! { (2.82 → 1.77) Inaccuracy. Bxe2 was best. } (8. Bxe2) 8... Qxe2 9. Kxe2 Ba3 10. Nxa3 Ne7 11. Nc4?? { (2.29 → -0.70) Blunder. Kd3 was best. } (11. Kd3 Nc8 12. Ke3 Ne7 13. f4 gxf4 14. gxf4 Nc8 15. Nf3 Ke7 16. f5 Ke6 17. fxe6 dxe6) 11... d6?? { (-0.70 → 2.82) Blunder. a5 was best. } (11... a5 12. Nxa5 Rxa5 13. b4 Ra7 14. b5 c6 15. bxc6 dxc6 16. h4 gxh4 17. gxh4 Kd7 18. Nh3) 12. Nxd6 cxd6 13. Kd1?? { (2.72 → 0.50) Blunder. d4 was best. } (13. d4) 13... Nf5?? { (0.50 → Mate in 9) Checkmate is now unavoidable. a6 was best. } (13... a6 14. Bxa6) 14. h4?? { (Mate in 9 → -1.71) Lost forced checkmate sequence. Bd3 was best. } (14. Bd3 Nxg3 15. Bxh7 Nxh1 16. c3 Rxh7 17. Ne2 Rxh2 18. d4 Rxf2 19. Kc2 Rxe2 20. b4 Rxc2) 14... Nxh4 15. Rxh4 gxh4 16. gxh4 h5?? { (-1.50 → 2.55) Blunder. a6 was best. } (16... a6 17. Bxa6) 17. Nh3?? { (2.55 → -1.22) Blunder. Ke2 was best. } (17. Ke2) 17... Ke7?? { (-1.22 → 1.12) Blunder. a6 was best. } (17... a6) 18. b4?? { (1.12 → -0.93) Blunder. Ba6 was best. } (18. Ba6 Kd8) 18... f5 19. Ba6?? { (-0.92 → Mate in 6) Checkmate is now unavoidable. f4 was best. } (19. f4 a6) 19... f4 20. Nxf4 d5?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Rhe8 was best. } (20... Rhe8 21. Nxh5 Kf6 22. Nxf6 Re4 23. Nxe4 Re8 24. Nxd6 Re3 25. dxe3#) 21. Nxh5 Rxh5 22. f4 Rxh4 23. Kc1 Rxf4 24. d4 Rxd4 25. Be2 Rxb4 26. Kb1 Rxb1 27. Bf1 Rxf1 28. c4 dxc4# { Game ends by variant rule. } 1-0