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1...e5 is better than 1...e6 and 1...c5, prove me wrong

Take the database and add-up all the wins ...
Example small sample: 1. d4 e5 is best for white.
1. e4 e5 (If 2.Nf3 ...) = WDL (30-50-20) Best for Draw
1. d4 e5 (If 2. dxe5 ...) = WDL (62-22-15) Best for White
1. c4 e5 (If 2. Nc3 ...) = WDL (30-45-25) Best for Draw
1. Nf6 e5 (If 2. Nxe5 ...) = WDL (80-0-20) Best for White
Average 1. ... e5 (If using the above) = WDL (51-29-20) = Lower rated would include the draws (White 81 vs 49 Black) = difference of 32

1. e4 e6 (If 2. d4 ...) = WDL (35-41-23) Best for Draw
1. d4 e6 (If 2. c4 ...) = WDL (36-40-24) Best for Draw
1. c4 e6 (If 2. Nf3 ...) = WDL (35-42-23) Best for Draw
1. Nf6 e6 (If 2. c4 ...) = WDL (39-40-21) Best for Draw
Average 1. ... e6 (If using the above) = WDL (36-41-23) = Lower rated would include the draws (White 77 vs 64 Black) = difference of 13

1. e4 c5 (If 2. Nf3 ...) = WDL (32-42-25) Best for Draw
1. d4 c5 (If 2. d5 ...) = WDL (45-29-25) Best for White
1. c4 c5 (If 2. Nf3 ...) = WDL (36-47-17) Best for Draw
1. Nf6 c5 (If 2. c4 ...) = WDL (31-45-23) Best for Draw
Average 1. ... c5 (If using the above) = WDL (36-41-23) = Lower rated would include the draws (White 77 vs 64 Black) = difference of 13

The lower rated vs Higher rated player would include the draws percentage in their preference of 1. e5 or e6 or c5.

Now you see 1. d4 ... is best for white, if the other responses are best. Soon or later the best moves cause draws. So stop while you are ahead in best moves and make the plan happen, with a not so best move. Make a curve like a curve ball, in the best moves to win the game. Taking the best move may be best when playing fast, but not in slow time controls. The engine best moves end up having a tunnel vision effect assume every move is a best move, which is rare.

The more general move that gives more options to win, is really the best move. Assume the opponent will make at least one imperfection and that general move style will make that imperfection look like an error.
<Comment deleted by user>
@MrPushwood said in #15:
> Still, at least he isn't talking about 1...g5 being better than anything.
try playing b5 against c4
and thats not what i meant by "hes back at it again"
@Alcadeias said in #1:
> Both 1...e5 and 1...e6 2.d4 d5 accomplish the following three things:
> - occupy the center with a Pawn
> - open diagonals for the Queen and the King's Bishop, help to develop these pieces
> - get Black one move closer to castling
>
> But the difference is that 1...e6 2.d4 d5 accomplishes these three things in two tempos instead of one, so it makes Black lose one tempo. Why would you do something in two tempos when you can do it in one?
>
> Other differences between 1...e5 and 1...e6:
> - 1...e5 prevents White from playing d4
> - 1...e5 allows Black to develop his King's Knight to it's optimal square, the f6 square, without fear that White will kick it away by advancing his e4-Pawn to e5
> - 1...e6 blocks the Queen's Bishop, turning it into a bad Bishop
>
> 1...e5 is better than 1...e6 in every single way.
>
> 1...c5
> - does not occupy the center with a Pawn
> - does not help develop any piece (except the Queen, but there's an opening principle that says "don't bring your Queen out too early")
> - does not get Black any closer to castling

Something neither of those other 2 moves do is create a target. After E5 Nf3 white is already forcing black on the defensive and dictating the pace of the game.
@Butcher_Of_Truth said in #17:
> Something neither of those other 2 moves do is create a target. After E5 Nf3 white is already forcing black on the defensive and dictating the pace of the game.
you are only 2190 in blitz, what would you know
@Megagon said in #18:
> you are only 2190 in blitz, what would you know

Rating: 984.90. Megagon is better than 10.6% of Blitz players.
Progression over the last 12 games: 52. Rating deviation: 81.99.

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